![]() Name: A horse is initially given a unique name randomly selected from a list of possible names.These will change over time, depending on how you treat the horse. ![]() When a horse is first purchased, its stats are set to specific amounts. This value depends on the horse's Fitness and Health, and is very slightly influenced by its Cleanliness. Sale Value: How much money you'll get for selling the horse.This decreases constantly whenever the horse is ridden, and can be restored to 100% very quickly by simply clicking several times on a dirty horse. This increases and decreases every hour based on the materials available to that horse in its Horse Paddock. Health: The relative health of the horse.This increases and decreases every midnight depending on the amount of time that horse has been ridden during the previous 24 hours. Fitness: The amount of exercise a horse has received.Allows you to track which horse is where, and to find the right horse to train. The goal of Horse Husbandry is to raise a horse's value above its initial purchase price (ideally to the maximum possible value), and then sell the horse for cash.Įach Horse has five stats which are tracked for that individual horse on the Animal Overview menu. Each horse has its own stats, and these stats influence the horse's value. Unlike other animals, each Horse is an independent instance even when put in the same Horse Paddock as other horses. If you do not own such a Paddock, you will only be able to purchase other animals. ![]() You must select an existing Horse Paddock in order to purchase Horses. This will only work if you own at least one Animal Pen, otherwise the menu will not work.Īfter pressing the button, if you have more than one Animal Pen, you'll be asked which pen you'd like to populate. To purchase Horses, visit the Animal Dealer and interact with its sale point Open Animal Dialogue Default Buttons: R ?. Once the Horse Paddock is placed on the map, you can begin to fill it with Horses and their required materials. The only real difference between them is their capacity (the number of horses they can hold), and their physical size. The base game provides two different models of Paddocks. This is a Placeable that can be placed on any sufficiently-large open space (no obstacles). Horse Paddock Main article: Horse Paddock (Farming Simulator 19)īefore purchasing any Horses, you must purchase at least one Horse Paddock from the Store. All types of horses function identically, regardless of color. The base game provides 8 different types of horses, each in a different color. For maximum improvement, you must provide both Hay and Oats, and each horse must be ridden for at least 5 minutes per in-game day. However, this fast improvement rate requires a lot of effort in the form of riding the horses around. This is a huge profit for any animal, making horses extremely lucrative. Giving proper care to a horse will raise its sale price by nearly $5,000 per day, and will eventually raise the horse's value to a maximum of $50,000 (not including transportation fees). Cleanliness only decreases while a horse is being ridden, and can easily be restored by clicking on a dirty horse several times. If the horses are not provided one of the required materials, they lose Health every hour. A Horse that is not ridden for at least 1 minute a day will instead lose Fitness. Each horse must then be ridden for at least 1 real-time minute per in-game day to improve its Fitness at midnight. To increase Fitness, the Paddock must first be stocked with Water, Straw, and either Hay or Oats. Health and Cleanliness start at 100% for a newly-purchased horse, while Fitness starts at 5% - giving a new horse an initial sale value of $2,976. The horse's sale value depends primarily on the first two stats. The smallest Horse Paddock available in the base game costs $50,000, and can hold up to 8 Horses.Įach horse has a randomly-generated name that can be changed at will, as well as three stats that are tracked separately for that horse: "Fitness", "Health" and "Cleanliness", each of which is a percentage value (going from 0% to 100%). ![]() Horses are the most expensive animals in the game, costing $5,000 apiece (not including transportation fees). Horses do not produce any material, nor do they breed - but their sale value can be massively increased with the help of some basic materials and substantial effort. Horses are a new type of Animal in Farming Simulator 19. ![]()
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